Llama 3.1 8B
8BOllamaLlama · Confidence: high
- Estimated speed
- 92–139.2 tok/s
- Quantization
- Q4
- Context
- 8K
- Minimum RAM
- 12 GB
ollama run llama3.1:8b-q4_K_MLOCAL AI COMPATIBILITY
Match your GPU or Apple silicon Mac with local language, coding, image, and video models.
Capacity and speed are modeled estimates, not a guarantee. Confirm runtime, driver, and model-version requirements before buying hardware.
YOUR RIG
Set the memory budget and workload that matter for this run.
MATCH REPORT
Results separate native VRAM fit from slower system-memory offload.
Llama · Confidence: high
ollama run llama3.1:8b-q4_K_MQwen · Confidence: high
ollama run qwen3:8b-q4_K_MGemma · Confidence: high
ollama run gemma3:12b-q4_K_MDeepSeek · Confidence: high
ollama run deepseek-r1:14b-q4_K_MOpenAI · Confidence: medium
ollama run gpt-oss:20b-q4_K_MQwen · Confidence: medium
ollama run qwen3:32b-q4_K_MLlama · Confidence: medium
ollama run llama3.3:70b-q4_K_MRanges include runtime overhead and an OS reserve. Real performance varies by model build, backend, driver, thermals, and prompt.
CALCULATION METHOD
The estimate treats weights, context, runtime overhead, and memory topology as separate constraints.
Each profile starts from a quantized weight footprint and adds runtime headroom instead of equating parameter count with VRAM.
Longer context adds KV-cache pressure. The same model can move from native fit to offload when context grows.
System-memory offload is shown separately because it can run while delivering a very different speed and latency experience.
COMMON QUESTIONS
A Q4 build commonly needs about 5–7 GB after basic runtime overhead. Longer context, a larger batch, or higher precision can push it beyond 8 GB.
No. Apple silicon shares one memory pool between the CPU and GPU. That flexibility helps larger models fit, but macOS and other processes still need a reserve.
Part of the model stays in system RAM and moves through the CPU or PCIe path. It can make a model launch, but it is usually much slower than keeping all active data in GPU memory.
They are conservative modeled ranges, not a benchmark claim. Exact speed depends on runtime, kernel support, model build, driver, cooling, and workload.